Audio samples

GhostHunt generates most of its ghost audio procedurally, but a few sampled recordings form the base of the walking sound. Thank you to the creators who share their work under permissive licenses.

Game lore & data

Ghost types, evidence mechanics, hunt thresholds, and behavioral quirks documented here are drawn from the game Phasmophobia by Kinetic Games. This site is an independent fan project and is not affiliated with, endorsed by, or sponsored by Kinetic Games.